Already Everaftering

And yet... and yet...

Happygame

Does the way one plays games depict some ounce of how they carry out tasks in real life? I grew up very secluded from the gaming world; I was all about playing with board games, real dolls, and just the good old “hardcopy” stuff, if you know what I mean.

Just because I don’t play a lot of video games doesn’t mean I don’t enjoy them, though. But I find them so difficult; I don’t think I’ve ever fully completed a whole “story” game of any sort. Which brings me to the point of this post.

Anytime I find myself terribly challenged (in a game), I tend to just give up. In essence, it’s quite silly because I compare myself to regular gamers who are able to whiff through levels I’ve never dreamt of, but does that reflect what I do in real life?

It may. It may not. But I think it depends on a task’s degree of seriousness or “effect” factor; that is, how important and relevant it is to me.

A friend of mine once said “you have no life” when I told him I don’t play games. At the time, which was quite some time ago, I really felt offended. But now that my opinions and thoughts about life are more established, I’m happy to say that maybe it’s the gamers who don’t have a life. I mean, I try to live mine while they try to strand themselves in alternate universes.